Jobb
>
Stockholm

    Frostbite Master Thesis - Stockholm, Sverige - Electronic Arts

    Electronic Arts
    Electronic Arts Stockholm, Sverige

    Hittade i: Jooble SE O C2 - för 4 dagar sedan

    Default job background
    Beskrivning

    Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline.

    We are looking for Master Thesis students to work on our team and go deep in any of multiple problem spaces. For this current hiring cycle, we are looking for you who is interested in exploring any of the following subjects:

    • Diffuse specular reflections with spherical gaussians

    Real-time Diffuse specular reflections can be achieved with existing GI technology but breaks down in real world scenarios due to performance and storage complexity. Investigate different storage mediums in terms of efficiency, quality and performance.

    • Crowd Ray Tracing

    Crowd presents a non-trivial challenge when trying to ray trace against it efficiently, especially for 2-level hierarchies. These include: number of instances, sharing blas data, generating skinned vertex positions, etc. Investigate alternative strategies for tracing rays against crowds.

    • Strand hair ray tracing

    Strand hair is another challenging ray tracing topic. Including each strand individually into the TLAS is very expensive. Investigate strategies and alternative representations for ray tracing.

    • Global Illumination Resampling

    Interactive Global Illumination is still a computationally challenging problem. Recent advances in interactive GI has paved the way to use existing GI algorithms to augment unidirectional path tracing for screen-space reservoir resampling with a set of sparse world-space probes. Advances in this area could pave the wave for faster and more interactive GI in game titles.

    • Real-time neural radiance caching for path tracing - Neural Radiance Cache, Spatial Hash Radiance Cache

    The Neural Radiance Cache is an AI technique aimed at improving signal quality and potentially performance in the context of path tracing. The NRC operates in world space and predicts radiance at any point in the virtual world using path-traced live-trained data.

    Spatial Hash Radiance Cache (SHaRC) is a similar technique aimed at achieving the same goals as NRC. Either technique potentially improves interactive GI massively. Investigate and draw conclusions on how these methods affect quality.

    • Random-Access Neural Compression of Material

    The continuous advancement of photorealism in rendering is accompanied by a growth in texture data and, consequently, increasing storage and memory demands. Novel research proposes an efficient way of storing information specifically designed for material textures, and unlocking more detail. Investigate the potential benefits of similar techniques.

    Requirements

    • You are pursuing a MsC. in Computer Science or a related field in Sweden.
    • Experience with C++
    • Graphics programming (Rendering)

    This internship is unpaid and temporary employment. It needs to be associated with a university education or any other type of education that has an internship period planned into the education plan, for example LiA. We are not able to provide relocation services for this role, so we will only consider candidates already residing in Sweden.

    We look forward to receiving your application

    We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.


  • Ericsson

    Master Thesis

    Hittade i: Talent SE C2 - för 6 dagar sedan


    Ericsson Stockholm, Sverige

    Description · Join our Team · About this opportunity · Ericsson Research is the central research organization within the Ericsson group. We are about 600 researchers in many countries with the central site in Kista, Stockholm. Our mission is to provide Ericsson with system c ...

  • Electronic Arts

    Frostbite Master Thesis

    Hittade i: beBee S2 SE - för 4 dagar sedan


    Electronic Arts Stockholm, Sverige

    Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower ...

  • CorPower Ocean

    Internship/Master Thesis

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    CorPower Ocean Hägersten, Stockholms kommun, Sverige PraktikSHIP

    Are you approaching the end of your studies and looking for an internship or an opportunity to write your master thesis with a leading wave energy developer? · CorPower is on a mission to power the planet with clean energy from our ocean waves. Do you want to be part of one ...

  • Toptracer

    Master Thesis Project

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    Toptracer Danderyd, Sverige

    ABOUT US · Toptracer Technologies have users and viewers all over the world. Our mission is to help people enjoy the wonderful game of golf even more by tracing contributions to TV and driving range technology. Our range technology is used in 32 countries and the broadcast is ai ...

  • Electronic Arts

    Frostbite Quality Engineer Master Thesis

    Hittade i: beBee S2 SE - för 4 dagar sedan


    Electronic Arts Stockholm, Sverige

    Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower ...

  • Electronic Arts Inc.

    Frostbite Quality Engineer Master Thesis

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    Electronic Arts Inc. Stockholms kommun, Sverige

    Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower ...

  • Electronic Arts

    Frostbite Quality Engineering Master Thesis

    Hittade i: beBee S2 SE - för 6 dagar sedan


    Electronic Arts Stockholm, Sverige

    Frostbite is EA's proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build. Our goal is to empower ...

  • ManoMotion

    Internship/Master thesis project in 3D hand modelling and

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    ManoMotion Stockholm, Sverige PraktikSHIP

    About project: · Capturing 3D hand movements and reconstructing realistic hand models are crucial for real time hand object interaction in virtual/mixed reality environments. Recovering realistic hand poses is a challenging task due to the complexity of the hand shapes with 27 d ...

  • 0010 Sandvik AB

    Thesis Project at Sandvik

    Hittade i: Talent SE C2 - för 2 dagar sedan


    0010 Sandvik AB Stockholm, Sverige Heltid

    Are you excited to shape the innovations of tomorrow? Then we'd love to hear from you · We're looking for bachelors, masters or higher vocational education workers for our sites in Sandviken, Gimo, Stockholm, Fagersta and Svedala in Sweden. We offer you versatile tasks in a moder ...

  • ManoMotion

    Computer Vision

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    ManoMotion Stockholm, Sverige PraktikSHIP

    ManoMotion is looking for passionate and innovative interns/project assistants or master thesis students in Computer Vision, Machine Learning, Deep Learning, Media Technology, Interaction Design or related areas. The main focus will be on research and development challenges relat ...

  • Fatshark

    AI Systems Engineer

    Hittade i: Jooble SE O C2 - för 2 dagar sedan


    Fatshark Stockholm, Sverige

    We are Fatshark · We are a critically acclaimed Swedish game development studio with · about 180 experienced and skilled employees. We are most well-known for · developing the Warhammer: Vermintide franchise, but have also helped · develop a number of AAA titles and we launch ...


  • SciLifeLab Stockholm, Sverige

    School of Engineering Sciences at KTH · This 6-year SciLifeLab Fellow position comes with a generous starting package of 18 MSEK, providing ample resources to establish an independent research group. The Fellow will be immersed in the thriving Biophysics environment at SciLifeLa ...

  • Excillum

    Spontaneous application

    Hittade i: Jooble SE O C2 - för 19 timmar sedan


    Excillum Kista, Stockholms kommun, Sverige

    Are you about to write your Bachelor's or Master's thesis and have a brilliant idea for a thesis project? Then we would love to hear about it · Please provide a short description of your thesis project idea and what you are currently studying. We aim to contact you as soon as pos ...