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    Senior Gameplay Programmer - Malmö, Sverige - Avalanche Studios Group

    Avalanche Studios Group
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    Avalanche Studios Group and its division Avalanche Studios are crafting our next cutting-edge AAA open-world game, and we're now looking for a Senior Gameplay Programmer to join our team in Stockholm or Malmö The Position As a Gameplay Programmer on this project you will work with our designers to conceive of and implement elements of scripted and emergent world content, combat and activities. You will develop and maintain the tools and systems necessary for designers to create missions, build complex gameplay mechanics and tweak and balance the game. Your work will take you all over the codebase from underlying systems to weapons, from character mechanics to world interactions, from physics to VFX. In order to fully realise a feature or a section of gameplay, it is necessary to work closely with an array of disciplines. To thrive in a gameplay programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows.
    • Foster a collaborative environment and work with designers, animators and other coders in order to create and deliver features
    • Maintain a high standard of code quality and robustness
    • Participate in code reviews and mentor less experienced peers on the team
    • Work in a development environment with shared code and contribute with continuous improvements to our shared tech
    Who you are:
    • Proficient in C++
    • Have a sense of fun gameplay
    • Have strong knowledge of gameplay code, systems and mechanics
    • Strong communication skills and ability to work in a team
    • It's a plus if you have experience with in-house engine(s) and experience of being part of a full product cycle

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